

For instance, the earliest interaction we see is Mitchell and a fellow Marine we’re told the two are inseparable brothers in arms who’ve served together for months, but some of their conversations seem as though they’ve just met, and come off as artificial exposition.

The biggest hindrance to Advanced Warfare’s story is the way it fails to establish its characters’ human relationships. More importantly, though, movement and shooting feel just as fast and fluid on old-gen consoles as they do on modern machines. Lighting is flatter and textures are less defined, and I didn't get the same "wow" impact out of Advanced Warfare's excellent looking weapons, environments, and characters on those platforms. Those faces, as well as everything else, are far less detailed on the PlayStation 3 and Xbox 360 than on PlayStation 4, Xbox One, and PC. Pores, hair, and creases in skin are all rendered in great detail, to the point where I knew, just by seeing how a character’s face displayed shock and horror, that bad news was coming. These characters, and the rest of the cast, are brought to life with some of the best character models and facial animations I’ve seen. Irons speaks with unwavering confidence he’s the kind of charismatic bad guy I can’t help but like. Mitchell is gruff and reserved after a personal loss, but unquestionably dangerous and loyal to those who remain. It’s delivered with Call of Duty’s typical over-the-top bravado, but there’s a layer of truth beneath it all that’s genuinely scary.Īctors Troy Baker and Kevin Spacey nail their roles as player character Mitchell and Atlas Corporation President Jonathan Irons, respectively. The topics and themes of Advanced Warfare’s futuristic single-player story are lent a gravity by their reflection of contemporary real-world news: weapons of mass destruction, a dysfunctional Congress, growing private militaries, and American interventionism.
